POX is an interesting spin on the now ubiquitous and nearly canonical
game of Tetris. A cursory glance at this title will rouse fond memories
of Dr. Mario as well. The premise around POX, as the name suggests, is
a battle against diseases. There are eight different types of bacteria
represented by the various colours and tiles in the game. There is also
an opaque resistant bacterium that will not dissolve until an antibiotic
pill drops by. All of this sounds quite reminiscent of Dr. Mario but
the connotations to Tetris set in afterwards. You line up your bacteria
more or less like you do with Tetris, with the exception that diagonal
rows can be cleared as well. Zenops also includes the ability for the
oncoming bacteria to break away. For example, you may choose to break
up L-shaped multicoloured bacteria sets for better leverage. You
leverage, of course, to score the highest amount of points and if you have
elaborate planning skills you can easily choose between double, mega,
giga, ultra or even monster bonus multipliers. These terms should
surprise no one. They are uncannily similar to 1999's hit, Unreal
Tournament, complete with narration.
The title is dressed up in all sorts of visual splendor right from the
bacterium themselves to the actual gameplay board. The sound effects
are equally varied. You get a plethora of sound cues and responses to
the in game action, especially to multiplier bonuses and other special
events. I was charmed by the visual style and the audio components.
Their combination was definitely a positive fait accompli. In fact, you
can even customize the sounds and images with expansion packs in the
future. The graphics scroll along at a silky smooth rate and you will
definitely notice this because of the gameplay's excellent pacing. It
is not as slow as Tetris but not too fast as to be devoid of all
strategic thinking.
Currently, POX is available for PC and Pocket PC platforms. The
developers have quite an ambitious multi-platform strategy. Their
four-pronged assault will take POX to Palm and Game Boy Advance units as well.
One of the things they failed to capitalize on in POX is the exciting
head to head play, either with an AI player or through some sort of
network (IR, Bluetooth, Wireless LAN, Ethernet or otherwise). Another
welcome addition would be some sort of world motif. Since this title
rests solely on the fact that you are fending off bacterial and viral
hordes, it would have been nice for you to assume the body's defences in
various parts of the body. For example, you could progress from the
relatively easy (paper) cuts to more serious internal illnesses.
Although the visuals are great, this sort of motif would introduce even
more variety to the game's art.
In spite of this, POX manages to be a fun title. It's not overly
complicated and the speed allows it to appeal to action fans who would
otherwise shun it for being too calculated. Likewise, POX has some
great cross-platform potential because such gameplay is easily adapted
to other platforms. However, as gaming development for handhelds
progresses, the prospective audience comes to demand quality multiplayer
as integral to any title. This is becoming true for Pocket PC and Palm
titles with the rise of wireless and the connected PDA. It is nearly an
absolute requirement for the PC and Game Boy Advance.
Ratings:
[09/10] Addictiveness
[16/20] Gameplay
[12/15] Graphics
[08/10] Interface/controls
[08/10] Program Size
[05/05] Sound
[04/05] Discreetness
[12/15] Learning Curve
[ N/A ] Multiplayer