X-Com Alliance Info
Date: May 14th
With an emphasis on tactical elements, the game challenges the player to
figure out the best means by which to achieve each mission objective.
Accompanied by a squad, you decide which members to deploy, although
they move without being directed. Building up the skills of each member of
your team--whether engineering specialists or soldiers--is essential to your
success.
The 3D engine allows for real-time deformation, so your armor may take
damage. Weapons include a helium thrower, which freezes targets, and
laser-based guns. A medi-kit is in your inventory for healing injuries.
Several original creatures are incorporated into the game. Creepy
effects--such as thick fog and vines growing on walls--contribute to the game's
atmosphere.
The latest installment in the X-Com series boasts the Unreal engine (albeit
with a lot of changes) and many new features. MicroProse hopes to bring a
new experience to the first-person shooter genre with X-Com Alliance--a rather
ambitious reach for this popular game series. However, while still a year away
from completion, the game already looks polished.