By: L'il Grrr
Taking a look back at EA Sports' history the FIFA Soccer series
has, undoubtedly, been one of the most successful. The
original FIFA Soccer provided great gameplay and graphics
that were unmatched for a soccer game at that time; the time
was 1995 and, back then, it was a great success. After a year of
developing a new engine, EA Sports released FIFA 96. This
time around, along with the same great gameplay, it offered
high-res graphics, 3D rendered sprites, and Virtual Stadium.
Taking it a step further, FIFA 97 was set in a polygonal world
and provided even more realistic animations for the players.
By this time, in the field of soccer games, EA Sports was well
ahead of everybody else. But in 1998, they started to dominate
in the field of soccer games. FIFA 98: Road To World Cup was
made. It added beautiful 3D accelerated graphics and smooth
frame rates, but at the same time, it had some horrid AI flaws.
With World Cup just around the corner, they released World
Cup 98, a revamped FIFA 98: Road To World. This was
basically the same game as FIFA 98: Road To World Cup but
improved on the gameplay by a fairly large margin and
concentrated only on the World Cup (not the clubs). So a half a
year later, FIFA 99 is released. Does FIFA 99 provide EA Sports'
another step in reassuring its dominance or does it not live up
to the expectations? In my opinion, it should easily exceed any
expectations.
The Good: Good graphics, amazingly smooth animations, good
improvement in sound, a numerous amount of improvements
in the gameplay, do I have to go on?
The Bad: Some individual flair moves from World Cup 98 are
missing, some customable options in the play department are
also missing, multiplayer is just crap.
To start off the graphics. At first glance, it might not seem like a
big improvement from World Cup 98. But after playing it for just
a few minutes, you'd realize how much better FIFA 99 is. The
animations of the players are a lot smoother. Because the wait
time between getting the ball and accelerating is now almost
non existent, the play flows with a much better pace. In
addition, there are also a numerous amount of animations
added to this game (chesting a ball, shooting while sliding,
downward headers, just to name a few). The players are also a
little more detailed this time around. You can actually notice
the difference between small and big players. Ariel Ortega
does not look as tall as Tore Andre Flo anymore. The realistic
animations and delineative atmosphere makes it very depictive
of the real game. Since World Cup 98 was already a beautiful
looking soccer game, FIFA 99 is undoubtedly one of the best
looking games I've ever laid my eyes on.
As expected, the sound FX is similar to the old series. I for one
can't really notice any difference. The duo of John Motzen and
Chris Hoddle is back, but this time, there is an alternate 2nd
commentator. John Motzen is still the main commentator, but
Chris Hoddle is sometimes replaced by Mark Larnsen. This
variety adds a realistic feel to the game's real life counterpart.
There are also fewer noticeable errors that the announcers
would make in a game, although, there are still some. The
menu music is also changed slightly. Tubthumping and Song 2
are not present, but replaced by a funky/jazzy tune that is
unknown to me. The rest consists of generic techno. From a
general point of view, with the addition of Mark Larnsen and
the fewer noticeable errors, it is an improvement from World
Cup 98.
So both the graphics and the sound is a solid step up from
World Cup 98, but how does it play? Well in short, it is
amazingly real. This game is presented in many different
modes. In Season Mode, there are many levels of Cups and
Leagues you can compete for, depending on how good your
team is or where your team is located. There is also a setting
for custom Cups and Leagues to play in. The Friendly Mode,
Quick Game Mode, and the Training Mode are self
explanatory. There is a new Golden Goal Mode. This is just
playing a friendly game where the first team to score wins.
There is also a European Dream League. This consists of a
season where the best european clubs are put into one league
(Arsenal, Juventus, Bayern Munich, Real Madrid, and more all
in one league). The teams from, the Brazilian League, the
Premiere League, the MLS and even the Belgium League, are
all here. There is also the small clubs that have some decent
players. They belong in the "Rest Of Europe" category. The AI
has been improved by a fairly large margin from World Cup 98
(and that is a huge feat). The most noticeable addition is
probably the amount of time it takes a player to get the ball
and accelerating. In World Cup 98, players took an awful
amount of time from getting the ball to running with it and as a
result, your players would be crowded by 2-3 players from the
opposite side by the time you get it. So in FIFA 99, the wait
time between getting the ball and accelerating is almost non
existent (like in real life). As a result, the transition between
offense and defense is greatly improved. This also makes for a
better chance at possessing the ball and makes for a better
passing game. Another huge improvement over the old FIFA
games is the heading. The player sizes are now noticeable. 7'0
players and 5'0 players have a difference in height in the
game. This time around, having players like Tore Andre Flo
helps the wingplay greatly. In perspective, you would not start
playing the wingplay with a team if your two forwards are
Michael Owen and Marc Overmars because like in real life, it is
almost impossible to head a goal in by those two tiny forwards.
Also in the wingplay department, all crosses do not arrive to
the offensive player all the time now. In World Cup 98, the
easiest way to score was to head every corner in. That is
improved greatly as FIFA 99 provides a more realistic corner
kick setting with crosses missing 75% of the time. There are
also all sorts of ways a player can bring down the ball in FIFA
99. From letting the ball hit his chest to downward heading the
ball to another player, it makes the offence flow much
smoother. The defence AI is also fixed. There are less
breakaways, and odd man rushes because the defence of the
opponent stays back most of the time. There are some flaws
though, albeit very minor. The customability of the plays is
downgraded. You no longer have the choice to set how
offensive a player can be individually. This takes away from
the rushing defenceman type of game if you have a player like
Roberto Carlos on your team. There are also fewer individual
flair moves. The only 3 that made the cut are the sidestep, the
spin, and the useless kick around. But as a consolation, there is
a large addition of ways to score. You can score when sliding
to reach those long lobs, heading down a ball when running,
and much more. The three difficulty setting this time around is
not shrewd. Amateur is for 10 yr olds period. Professional is
probably what most people would prefer playing at. It is not
very difficult but provides a realistic game. World Class is as
expected difficult, but this time around, the computer does not
score cheap goals. Instead, they play tight defence and a good
breakout that would punish you if you didn't take care of the
defence on your end. This takes a lot of frustration away (For
example in World Cup 98, you would be leading 1-0 but the
computer would score from a shot outside the box to tie it up,
while there is almost no chance you would score on the same
play.) because when you do get scored on, it is mostly on your
behalf. And oh yes, Ronaldo is not in the game. Instead he is
replaced by a generic player named G. Silva. It's not too hard
to find him and rename him however; he'll just be missed from
the play by play. His statistics are still almost identical to the
previous game. All in all, gameplay is what makes a game
great, and this game is definitely "great".
Multiplayer was never EA Sports' strength in their games. FIFA
99 is definitely an example of EA Sports' weakness in the
multiplayer department. NHL 99's support through TCP/IP was
so bad, EA Sports' decided to scrap TCP/IP support altogether
for FIFA 99. The only options offered are Modem, LAN, and
Direct Connect. The last two options should be ok, but playing
over the modem subjects you to extreme lags. The other way
to play multiplayer, which is probably how EA Sports pictured
everyone playing, is to play on 1 computer. In summary,
multiplayer is probably the only big flaw this great game has.
In summary, until FIFA 2000, this is probably the best
representation of a soccer game you would ever find on the
PC, or in any other game. On second thought, this is probably
the best representation of a sport game. For soccer fans and
people that are just mildly interested in soccer, FIFA 99 would
provide many hours of fun. Sport games often sit on my HD for
a month or two before it is depleted from boredom, but like
World Cup 98, this game seems like it'll be there until EA
Sports releases a new soccer game. In short, it is a must have
for anyone!
Graphics: 20 / 20
Sound: 14 / 15
Gameplay: 29 / 30
Fun Factor: 20 / 20
Multiplayer Play: 2 / 5
Overall Impression: 10 / 10
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Rating
95%
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By: Krusty66
Soccer, probably the world's national sport. Who
better to represent it then EA Sports? They followed up Fifa 98
and World Cup 98 with this offering, Fifa 99. Fifa 99 offers many
if not most of the European leagues as well as the National
Teams. Throughout the review, you'll notice the comparsions
to FIFA 98 and World Cup 98 because the only real competition
for EA is themselves.
Graphics:
After the very impressive Fifa 98, EA didn't do
anything drastic with the graphics. They are as sharp as ever
and the players look more detailed. Also, in the 98 series, they
seemed a little too chunky and EA has made it a little more
smoother. The best improvement they have made was the
player's animation, especially between plays and after goals.
You really get into it when your player missed by an inch and
he shows his disgust or disappointment. Or how the goalie
stands over the player looking in disgust as the forward
celebrates his goal. It may be small, but these tidbits make you
feel part of the action or watching it on TV. It accomplishes
both easily. The dribbling has been improved, when you stop,
the player also reaches out to stop the ball. This is the pinnacle
of soccer graphics right now. However, I have ONE quirk... just
one, the crowds still look gay, the flat crowds make the
amazing playing field and stadium look worse off. The good
thing is, the game is good enough to make you not notice the
crowds at all.
Sounds:
The opening music, in my opinion, was a downgrade
of 98's Tubthumping and Song 2. However, the music can still
lull you into the usual state of soccer frenzy. It's techno beats
prepare you well for the upcoming action. The in-game sound
is the usual kicks, cheers, and jeers. It goes well with the
action and really reflects the feeling of the home crowd, like in
real life. The play by play was done very well. It was your
basic English style of commentary, controlled and intelligent. It
was smooth and followed the action well, just like it's WC and
FIFA 98 younger brothers. The best point about it is that it
announces it correctly, EA seems to be one of the few
companies able to do it. Overall, good stuff that will please
your ears, but nothing here to take advantage of the
Soundblaster Live and such new great sound cards.
Gameplay:
There were 4 modes of playing, Friendly, European
Dream League, Season and Golden Goal. Friendly is your
usual quick exhibition game that means nothing. There are
two nifty features, the quick start allows you to enter the game
in about 2-3 clicks. Also, you can save the teams you usual play
with to speed up the setup even more. The season allows you
to join your favorite league, or try your hand at any other the
many leagues they offer. Golden Goal was interesting. It
resembles Streetball. You choose a certain amount of goals to
go up to and play until you reach that amount, regardless of
how long it takes.
The menu was easy to navigate and setup the
games. Also, it was very customizable, I could make new
players, change my favorite player to be superman, or make
my own Ronaldo, who was missing from the game. The team
could also be changed, so for those statistics freaks, you can
tweak to your heart's delight.
This game kicks total ass. The camera now rolls a
little, like soccer on TV. The controls are basically the same, so
it was very easy for to pick it up from FIFA 98 and World Cup
98. The controls are easy to learn, but to execute the nifty
moves in soccer takes a ton of practice, but that practice is well
worth it. Unfortunately, you can't customize the controls to
whatever you want, meaning you have to guess the combos to
pull off a Ronaldo move.
The players now have the ability to chest trap the
ball and it's become a great way of controlling a high ball and
not letting it be tackled everytime. The airborne moves, for me,
were much easier to do in the game and once you get the
timing down, it's a cinch.
The players on your team controlled by the computer
now have something resembling a brain. They stick to their
positions and run in for crosses during your attack. They also
position themselves for an open pass so that the offense can
run smoothly. The opponent, not to be outdone has been
tweaked too. They run a well-tuned offense, control air borne
balls well and push relentlessly to your goal. The goalie AI has
been revamped a little for realism. This makes them beatable
with skill, instead of being determined by the possession time
and shots taken in the older versions. The referee has finally
entered the picture, they are shown more during fouls and the
offender and the victim both try to convince him as he hands
out the sentence.
Game play is second to none, but even the best
aren't perfect. The snow and rain don't affect the ground at all,
where did they go? Also, sliding players don't make marks like
NHL 99. The problem is that there's really no point to buy this if
you already own World Cup 99.
Fun Factor:
This game is addictive, sweet and a ton of fun with
two players. However, you do need at least one controller,
which is a small price to pay for the amount of joy you get.
Also, I hear the keyboard gives you more moves, but I am a
die-hard Gravis Pro user. Two Gravis Pros or Sidewinders and
2 to 3 players can have a blast. Even by yourself, this game is
amazing. The Dream League is for people who want to know
the cream of the crop in Europe. (Unfortunately, us North
Americans aren't good enough to make the league.) If you
prefer to play in your favorite league, they are included in the
game as well. The one thing it was missing, surprisingly, was
the World Cup. Since this isn't a World Cup year, I don't think
EA should release a World Cup flavor of this game. Having no
World Cup is like a NCAA basketball game with no Final Four
tournament or a NFL game with no Super Bowl. The Holy Grail
of the game is gone. Of course, if you play your friends all the
time, the World Cup won't be missed that much, but I feel sorry
for those hardcore single players. This is a bad thing, but for
what it has, it still delivers mind-numbing fun.
Multiplayer:
No TCP\IP!? Come on EA, everything else is great,
where's the net play. Boasting 20 players is useless. Boast
TCP\IP! Then the 20 players will be great! Fortunately, there
still is modem and serial play, which is fine, but its limitation
being only 2 computer can be used. Networks can also be
utilized, and in this age of LAN parties, is viable. But the
bottom line is, the Internet is the best medium for players to
play against each other. EA, shape up and get to work on it. Do
whatever it takes... heck, steal id's code! *hint, hint, nudge,
nudge*
Overall Impression:
I loved it. I have 2 controllers so my friends and I
have a blast with the amazing product. Even without TCP\IP or
the World Cup, I play it all the time. At times I felt like a
spectator, drinking in the sights of a real game, without having
to pay the airfare and ticket price to go to Europe for a game.
At other times, I felt like a professional, feeling the thrill of
victory and the agony of defeat. Way to go EA!
Great game, but no TCP\IP and even with AI
improvement doesn't make everyone want to run out to grab
this title. But those with World Cup 98, this HAS to be you next
purchase, for any sports fan.
Graphics: 19/20
Sound: 12/15
Gameplay: 28/30
Fun Factor: 18/20
Multiplayer: 3/5
Overall Impression: 10/10
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Rating
90%
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