By: Umax
Not too long ago, there were a batch of upcoming games that I
was very interested in. They caught my eye because of their
originality, their eyecandy type graphics, and their system
requirements. :) Well, now these games have arrived. One of
the ones way up on my old list of "I want to see it now!" was
DethKarz. When I first saw the name of this game on the
release list we post, I laughed thinking it has to be a knock off
of Death Rally or something similar. I did go and check out the
website and was I ever shocked. This game has been a long
time coming for those who have been following development,
and its great to see that it made it through to the shelves.
This game looks very similar in many ways to many other
games of the fantasy racing genre. I have seen comparisons of
it made to the likes of WipeoutXL: 2097 and Motorhead. One
shocking comparison was that of it to MegaRace, an old racing
game that was one of the very first to make it to CD-Rom only.
(Remember? Back in the day when there were those who
would rather shoot their foot then buy a CD-Rom?) However
visually similar this game appears from screenshots to these
venerable titles of the genre, it is not.
There isn't much of a plot behind DethKarz, really only that you
are in a league in the future and you can chose between four
different teams: Anassi, BlitzWagen, Hyperon and Astor. In
each of these teams there are 3 different classes of cars; from
lowest to highest: Platinum, Iridium and Titanium. When you
start out the game, you can only drive the Platinum level cars.
You obtain access to the higher level cars by completing 3
seasons on each of 4 different tracks. Actually, these 'seasons'
are just different lengths of the track. Season 1 is the shortest
race on each track with road blocks in place to limit your lap
distance. Season 2 removes some of these roadblocks and
makes you race a bit longer on each track, and season 3
removes all the roadblocks and you must race the longest
distance on each track to succeed. After completing each of
season on the 12 different tracks while staying in the top 3
rank, you will move from Platinum to Iridium level. The
Iridium cars are, obviously, faster and handle better then the
Platinum level ones. You continue this way with the Iridium
cars until you gain access to the Titanium level cars, which are
the ultimate. The gameplay is very structured as a result of this
racing ladder system. If you don't want this level of gameplay,
you can select Arcade mode instead of Championship, and
race a single track with any team you want. Your car can be
customized, to a degree. You can have it either automatic or
manual transmission, and chose your primary weapon. I
thought they could have included more to chose from, because
the two you get to chose from, pulse cannon and laser, are
very similar. However, they make up for this with the
powerups strewn around the track. These come in the form of
little blocks that are laid on the track. They do different things
such as give you a sudden burst of speed with an afterburner,
give your car a limited supply of force fields which do different
things, or give the car a single shot of a type of offensive
weapon or missile. You cannot pick up another powerup until
you use the one you currently have, so this involves strategy
and conservation. The enemy cars are very craft, in all levels
of difficulty. Even when I tested the game in easy mode, they
were trying to push me and bump me off the road. The enemy
cars can also pick up the powerups, and you sometimes have
to straight out drag race another car down a straightaway to
get to the powerup you need before it does! The cars handle
very interestingly. They run on four wheels, unlike Wipeout, so
they had to include some skidding and over/understeer which
they have done very well. If you don't learn to manage your
speed going into and coming out of corners you'll end up
spinning out your rear tires, or worse; flying over the edge of
the track.
All of this is great, but what really caught my eye before I
could play the game were the screenshots. This game has
unbelievable graphics. One has to keep in mind this is not a
racing simulation and these cars are made up, so the
programmers have lots of freedom to make the game as
visually impressive as they want. Afterall, EA could hardly
have put lasers and afterburners on the Maranello, could they?
This is something the programmers and artists over at
Melbourne House have done astonishingly well. The game has
supperb support for the Voodoo and Voodoo2 chipsets, and is
definitely optimized exclusively for them. The special effects
in the game like explosions and flames are beautiful. There
are sparks and electric shocks flying left right and center and
even with a screen filled with 10 other
exploding/shooting/smoking cars there was no lag in
framerate. Other effects like skid marks and smoke were
brilliantly done, and looked very realistic. Other effects they
used I have not seen done in many other games before.
Effects like having full motion 26fps video projected onto giant
billboards during the race, and multi-texturing/chroming
techniques that make NFS3 cry. Dispite its out of this world
theme, DethKarz is visually very convincing, and also very
imaginative.
Sound in DethKarz is crystal clear. There is speech throughout
the game. The racing sounds were very good on the whole,
but the engine sound itself for the cars was less then awe
inspiring. It didn't sound weak, but it lacked that 'world is
coming to an end' feeling that the engine should have given.
Afterall, these cars do 0-200mph in about 16seconds. Another
little quandry about the engines was that some of the cars
appear to have jet engines, yet they had piston engine sounds.
Oh well, guess that one goes unanswered. Weapons and
explosions are all superb, and could only be enhanced really
with 3D Positional audio or some other depth enhancer. The
music is very technoish and has a good beat which carries you,
but isn't as distracting as it was in WipeoutXL.
Overall DethKarz is probably the best arcade racer on the PC
right now. Nothing can even come close for pure visuals, and
control and gameplay which is addictive only adds to this
amazing game. I think anyone who likes racing games or
arcade style gameplay would love DethKarz, and it is easy to
get into. The reward based gameplay system keeps the player
coming back, while the enemy AI is just hard enough to tick
you off and keep you coming back to blow them up some
more. The only problem with this game would have to be the
terrible multiplayer. I tried numerous setups for TCP/IP
multiplayer and all of them were terribly lagged.
Modem->Cable, Cable->Cable, Cable->T1 and LAN were all
very choppy, which leads me to believe there will very quickly
be a patch available. This however wasn't enough to hamper
the game's great performance, and single player is challenging
enough anyways.
Highs: Unbelievable Graphics, great sound, challenging and
imaginative gameplay and cars and tracks, variety of weapons,
non repetitive gameplay
Lows: Relatively high system requirements, bad TCP/IP
multiplayer
System Requirements (manufacturer's):
(3D accelerated version)
Pentium 166MHz CPU
16meg RAM 40meg HD space
4meg Direct3D compliant 3D accelerator
DirectX compliant digital sound card
6X CDROM
DirectX 5+
(non 3D accelerated version)
Pentium 200MHz MMX CPU
16meg RAM
Glide compatible 3D graphics accelerator. (Voodoo, Voodoo2,
Voodoo Banshee.)
DirectX compatible digital sound card
DirectX 6+
Graphics: 25/25
Gameplay: 23/25
Sound: 14/15
FunFactor: 20/20
Multiplayer: 0/5
Overall: 10/10
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By: Prolix
Strapped into my titanium anassi racing car, I
embrace for the inevitable, destruction. I rage across the red
planet taking hairpin corners at 190mph while being shot at by
laser cannons. I see the number one racer, I load a rocket and
let him have it, at last I have destroyed the bastard, victory is
mine! Welcome to the futuristic racing world of Deth Karz.
Take control of 12 cars with individual options, pickup 11
unique power-ups, and watch those pretty graphics fly on your
3d card.
-Graphics: One word sums up the 3d accelerated
graphics, astonishing. Only one other game has impressed me
this much graphically and that's Unreal. Every car is beautifully
rendered and is extremely polished. Even the track
backgrounds are perfect, they set the mood flawlessly. I saw no
graphical errors such as white lines popping up. One of my
favorite effects was a certain powerup that changed your car to
a transparent green, it's amazing. You won't hear any
complaints from me in the graphics department.
-Sound & Control: My gravis gamepad steered me
through each lethal curve flawlessly. Some people might
complain the control is unsound and needs work, but you just
have to master breaking and accelerating techniques. The
sound is relatively impeccable, every sound effect suits the
game perfectly. My only complaints would be the lack of a loud
engine roaring and more distinctive crashing noises.
-Gameplay & Fun Factor: The main goal of the game
is to come in first obviously, but you can achieve it by killing
your opponents, which adds a new twist. There are several
offensive powerups, like rockets and land mines along with
defensive repair kits and shields. At first I was having problems
controlling my car, I kept falling off the side and spinning out,
after I mastered breaking and accelerating the game was easy.
As far as actual gameplay goes I can't complain about a thing.
I have several complaints related to the fun factor however,
one being the lack of tracks. There is only four tracks
included in the game, but after you beat championship mode
you enable different length tracks on the same courses. In my
personal opinion, if your going to make a racing game, load it
with as many unique tracks as you possibly can. Second, why
must I go through winning the championship just to enable the
cars made of better metals.
-Multiplayer: Every connection type is supported and
even TCP/IP is here. I played this game with a cable host and
four other friends and we suffered some lag, which
occasionally interfered with our game. However, I had an
absolute blast destroying my friends in head to head racing
when there was no lag.
-Overall Opinion: I would love to give this game a
ninety or better, but one problem annoys me. Yep, its the lack
of different tracks! Anyone who enjoys a good intense race and
doesn't mind being shot at while trying to win will get a real
kick out of this game. For those of you who are serious nascar
boy's, avoid Deth Karz, its pure 100% arcade action.
Graphics: 20/20
Sound: 12/15
Gameplay: 28/30
Fun Factor: 15/20
Multiplayer Play: 4/5
Overall Impression: 9/10
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