The Tomb Raider series, much like Lara Croft?s voluptuous
polygonal boobies, has been shaky over the past few years. What
began as an adventurous ride, has slowly degraded into a yearly,
repetitive romp where things have gotten bigger, but not much better. The latest Tomb
Raider adventure, entitled The Last Revelation, is right on
schedule. The fourth installment in the series has arrived exactly
one year after the release of the third installment, prompting me to
wonder just how much they could have changed or added during
the past year. To my surprise, Tomb Raider: The Last Revelation is
a breathe of fresh air to what was a deflating franchise.
The story of this latest Tomb Raider adventure goes a little
something like this:
According to Egyptian legend, Horus, son of the light, outwitted the
evil God Set and imprisoned him in a secret tomb. Five thousand
years later, Lara Croft discovers the lost tomb and unwittingly
unleashes the
evil God Set, fulfilling the ancient prophecy of his return to plunge
mankind into darkness! In a race against time, Lara must use all of
her wit and skill to re-imprison Set and save the world from
Armageddon. Pursued at every turn by her arch-rival, the
unscrupulous archaeologist Werner Von Croy, Lara embarks on a
journey of discovery across Egypt, where she must overcome the
most ingenious puzzles and infernal traps ever devised, and face
terrifying evil from beyond the grave.
The Last Revelation opens with a training level, which is built into
the game so there?s no avoiding it, where you control a 16-year old
Lara Croft as her mentor, Dr. Werner Von Croy, is training her. The
level certainly helps get the story underway, but it serves little
purpose outside of that. A cutscene could have gotten the job
done, especially when us gamers already familiar with Lara?s
adventures, don?t necessarily require a tutorial level to get used to
the controls. An option to select the training level, or a cutscene
instead, would have been a wise choice here to begin with.
The training level focuses a great deal on tasks that involve
making a number of jumps. Little or no emphasis is placed on
combat, special moves, or driving vehicles. If there are any
beginners playing Tomb Raider for the first time, they might find
the tutorial level doesn?t prepare them very well for what?s in
store. Upon completion of the tutorial level, the story begins to
unfold using a series of cutscenes throughout the game. The
cutscenes are incredible to say the least and really do a great job
furthering the game. The game takes place solely in Egypt and
although the levels vary quite a bit, tomb settings are the order of
the day. There?s also a great train sequence featured in the game.
Tomb Raider: The Last Revelation, features some of the best
graphics seen in the series. The engine has been tweaked quite a
bit and some of the effects are astounding to say the least. For
example, atmospheric lighting is used much more effectively,
particularly in the later levels. It creates a great suspenseful
atmosphere as you close out the game. The textures are also a lot
better than in previous Tomb Raider titles. The horrific organic
environments we witnessed in the third installment of Tomb Raider
are no longer present. Also out the door are the clipping problems
we?ve seen throughout the series. The engine remains relatively
dated in terms of technology, but that also means the game should
run smoothly on a standard machine.
One of the problems that has plagued the Tomb Raider series, and
most third person action / adventure titles, is the camera system
used to see the action. It seems they?ve yet to figure out a way
around this, as The Last Revelation still bears the same shoddy
camera work. One point that should be mentioned is that Lara now
turns transparent when players use the look key. Aside from that,
the remaining camera characteristics are the same as previous
Tomb Raider adventures. You?ll find it difficult at times to see
above, below, or directly ahead of Lara.
The puzzle element has always been an issue with Tomb Raider
fans as well. Too many of them, too few of them, too easy, or too
hard. The Last Revelation features the standards key hunts, lever
hunts, and inventory puzzles, but they?ve also thrown in quite a
few challenging puzzles as well. As with previous Tomb Raider
games, when Lara walks into a room and her view fixes on
something, you get a hint as to the solution of a puzzle. Another
gripe I had with the game is that I found myself backtracking far
too much while looking for keys or levels to advance to the next
stage, particular in the middle of the game. It became frustrating
at times and certainly put a dent in the fun factor. The Last
Revelation also offers Lara the chance the ride a pair of vehicles,
including a motorcycle and a jeep. Operating the vehicles is
simple and surprisingly fun. A nice addition that hopefully we?ll
see used again in the next Tomb Raider adventure.
The Last Revelation starts and finishes strong. If you can manage
to last through the exceedingly dull and repetitive middle
sequences in the game, you?ll be well rewarded come the climax.
The Last Revelation is by far the best in the Tomb Raider series. It
doesn?t quite offer the impact that the original had, but that?s a
given. What it does have is a great story, some excellent puzzles,
smooth visuals, and a level of detail unseen in previous Tomb
Raider adventures.
Ratings:
[ 15/20 ] Graphics
[ 13/15 ] Sound
[ 24/30 ] Gameplay
[ 15/20 ] Fun Factor
[ 04/05 ] Storyline
[ 07/10 ] Overall Impression